Lead Game Designer

RemoteLead

Responsibilities

  • Developing clear goals and mechanics that fit the creative direction of the game

  • Creating a unique gaming experience

  • Development, implementation and balance of gaming systems

  • Managing a team of game designers

  • Working closely with departments of programmers, sound engineers, VFX artists and animators to create the right gameplay experience.

Requirements

  • 5+ years in game design for PC/console, with at least 1 shipped title in a senior or lead gameplay design role;

  • Proven ownership of combat and gameplay systems (weapons, encounters, AIs, abilities, character stats, game modes, level design) from concept to live tuning. Preferably in first person games;

  • Confident in using engine tools and scripting (Unreal) to prototype, iterate and debug gameplay features hands-on;

  • Conversational Russian and English

  • Experience leading other designers: setting vision and quality bars for combat/systems, reviewing work, and aligning cross-discipline teams;

  • Enjoy building grounded, tense, high-lethality gameplay where positioning, information, and preparation matter more than pure stats.

Conditions

  • Participation in ambitious, world-class projects

  • Work with a team of top-tier professionals

  • Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)

  • 100% paid sick leave

  • Flexible work schedule.

Published on: 5/7/2026

Saber Interactive

Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. Creating games for all major platforms.

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